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These demos use a small engine I'm developing using OpenGL. For now, the implemented features are collision detection, PVS, built-in menus, first person movement, light effects, ...
I'm currently working on another camera system, since the goal is a 3rd person engine, different from the way it's working now. Other items in the todo list are: custom file format for models and textures, skeletal animation, etc...

OpenGL Demos

 

Terrain Generation
This is a random terrain generator that shows the menus implemented in the engine.

April, 2002

Download (zip: 240K)

Room
First person movement in a single room environment. This demo shows collision detection, lights, etc...

August, 2002

Download (zip: 340K)

Skeletal Animation
This is the tool used to create the movements of the characters integrated to the engine. It still needs some work to be done.

Soon...

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